Privacy policy

Quiet Lands · Angry Pebble · last updated 11 November 2026

This is a translation of the Turkish page; where they differ, the Turkish text applies.

Who

Quiet Lands is a game by Angry Pebble. For any question or request about your data: runtimeworldgeneration@gmail.com.

What stays on your device

Your saves and settings stay on your device; we never receive them. Playing alone needs no internet connection. If you are online, the game gets a name for you the first time it starts (below); if you have a name, the game also reports how much you play while it is open (below, Play statistics); what you write and send with Feedback in the main menu reaches us too (below); apart from that, the game itself sends us nothing. Ads in the phone version come from Google AdMob, which receives some data straight from your device (below).

What we keep for your name and Co-op

In Co-op, the game passes between the players of a room through our relay server. The first time the game starts (if you are online), it gets a name for you by itself: your Steam name if you started it from Steam (a random name if that is taken or not allowed), a random name on phones and in the browser. You change or delete your name with the account button in the main menu (the button showing your name). The server keeps:

When you open a room, everyone in Co-op sees it in the room list with your name, how many players are in it, whether it has a password and whether the game has started. The players in a room see each other's names. A room, its password and everything sent between its players during the game (characters, moves, actions) live only in the server's memory while the room is open and are gone when it closes; none of it is written to disk.

The server does not record your IP address; it is used only for the connection. The web server keeps no access log and removes IP addresses from the log it keeps to find faults; that log is kept for at most 30 days.

Play statistics

If you have a name, the game adds the following to the online report it sends once a minute while it is open (above): where you play (Windows, phone app or browser), whether the game was started from Steam, the game's version, whether you are in a game or in the main menu at that moment, how many times your character has died since the last report, and a random number the game makes anew each time it starts (to count how often you start the game). From these, the server keeps totals linked to your name: time spent in games and in the main menu, how long you played on which device, how many times you started the game, how many times your character died, which version you last played, and when you were first and last seen. In Co-op, the server also counts how long you play together with other players in a room whose game has started (by how many players are in the room, and how long as the host). What you do in the game, your world and your saves are not sent. Only we see these totals; other players don't.

Feedback

If you write something with the Feedback button in the main menu and tap "Send feedback", our server keeps: the text you wrote, when it was sent, the game's version, where you play (phone app, Windows or browser) and the game's language; your Co-op name too if "Add my co-op name" is ticked. Your IP address is not recorded. Please don't put personal details in the text. Nothing reaches us unless you send it: your draft stays only on your device.

Steam version

If you start the game from Steam on a computer, it shows your Steam name and your online Steam friends, shows your open room to your Steam friends (so they can join from Steam) and lets you invite them. This happens between the game on your computer and Steam (Valve); none of it reaches us. When the game gets your first name, it uses your Steam name (of your Steam details, only that name reaches our server; play statistics only note whether the game was started from Steam); you can change it later.

Ads (phone version only)

The phone version can show ads from Google AdMob. AdMob uses your device's advertising ID, IP address and device information to choose and measure ads; these go straight from your device to Google, not to us. In Europe it asks for your consent before personalised ads. This is also covered by Google's own policy: policies.google.com/technologies/ads. There are no ads on computers or in the Steam version.

The phone version has a one-time purchase that removes ads (No ads). Google Play takes the payment; we never see your payment details, and the game does not send your purchase to our server. Your purchase stays with your Google account (the game asks Google Play when it starts).

What the game does not do

The game does not use the location permission (GPS), contacts, microphone or camera; in the phone version, AdMob infers your approximate location (your country) from your connection.

What for

Co-op data only so that you can play together: to find your friends, show who is online and in which room, and carry the game between the players of a room. Ad data in the phone version only to show and measure ads (Google AdMob). Feedback is read only to fix and improve the game. Play statistics only to improve the game: to see how many people play on which device and for how long, and how long and with how many players they play Co-op.

Who it is shared with

Your data is not sold. Other players see only what is described above. For ads in the phone version, the data described above goes straight from your device to Google AdMob. Our server is in Hostinger's data centre in Frankfurt, Germany.

How long

Deleting your data

Saves: uninstall the game, or clear its data in your device's settings.

Your name: delete it right away inside the game with "Delete my name" in the account button of the main menu (the button showing your name) (steps: Deleting your name): your name, code, key fingerprint, friendships, requests and play statistics are deleted; you also disappear from your friends' lists. If you can't open the game, write to runtimeworldgeneration@gmail.com with your Co-op name; we delete it within 30 days. After you delete it, the game does not get a new name by itself; you get a new one if you tap "Get a name" in the account button or open Co-op.

Feedback: if you want feedback you sent deleted, write to runtimeworldgeneration@gmail.com saying roughly when you sent it and what it said; we delete it within 30 days.

Children

Quiet Lands is not directed at children under 13, and we do not knowingly collect information from children under 13. If you believe a child under 13 has a name in the game, write to runtimeworldgeneration@gmail.com and we will delete it.

Your rights

Under the GDPR (and Turkey's KVKK) you may learn, correct and have deleted what we keep about you: runtimeworldgeneration@gmail.com.

Changes

If this page changes, the date above changes with it.